|Burned Bulls Camp|
|Level||3: High Risk Area|
|Inhabitants||Tribals, Feral Ghouls|
Burned Bulls Camp is a small town occupied by tribals in the southern mojave wasteland, previously known as Nipton.
After its destruction by Caesar's Legion in 2281, Nipton remained abandoned. After the Second Battle of Hoover Dam, the Legion disintegrated into countless tribes. During the Fall, a former Legionary commander named Caius Severus took advantage of the town's abandonment for refuge and drew many tribals to it, promising that they would rebuild the Legion from their new stronghold.
The Burned Bulls Edit
The Burned Bulls are a tribe characterized by their fetishization of their past as members of Caesars Legion. This is reflected in their armor which is mostly comprised of reclaimed legion armor and masks aping the one worn by the former legate Lanius as well as in their penchant for crucifixion. Whether or not their initial desire to reconstitute the Legion remains a conscious part of their identity is unknown.
The Burned Bulls camp is heavily occupied by well-armed tribals as well as by feral Ghouls in the trailer park area. To compound matters, the area north of the camp has a large tunneler population who can easily be provoked into attacking the town. While this can be exploited to help clear out the town, the concentration of tunnelers is such that they could very well completely overwhelm the tribals with few casualties, making the situation far more precarious.
Places of Interest Edit
The former Nipton town hall contains a cache of explosives and chems in its basement, the key to which can be found in the reception area. Care should be exercised as the key is protected by a frag mine which could kill a survivor or make the key inaccessible.
The General store is protected by a single tribal and contains several notes as well as ingredients for making molotov cocktails.
An extensively booby-trapped house is located south of the town hall and can be identified by the sandbag barricades in front of it. This area contains liquor and several weapons though it requires a high repair and lockpick skill to safely and effectively navigate.
A house to the right of the town hall contains several weapons as well as a crafting bench and materials.
Non-hostile survivors can occasionally be found northeast of the camp, immediately outside the trailer fortifications
A pair of hunters are located near the west entrance of the camp, fighting among themselves. These are re purposed from the star bottle cap hunters from the Vanilla game. The victor will usually enter the town and can take the player by surprise. Both possess star bottle caps and the male of the two carries a note detailing his motivations and endeavors as a hunter.